/* SpinButton control
 *
 * Adds bells and whistles to any ordinary textbox to
 * make it look and feel like a SpinButton Control.
 *
 * Originally written by George Adamson, Software Unity (george.jquery@softwareunity.com) August 2006.
 * - Added min/max options
 * - Added step size option
 * - Added bigStep (page up/down) option
 *
 * Modifications made by Mark Gibson, (mgibson@designlinks.net) September 2006:
 * - Converted to jQuery plugin
 * - Allow limited or unlimited min/max values
 * - Allow custom class names, and add class to input element
 * - Removed global vars
 * - Reset (to original or through config) when invalid value entered
 * - Repeat whilst holding mouse button down (with initial pause, like keyboard repeat)
 * - Support mouse wheel in Firefox
 * - Fix double click in IE
 * - Refactored some code and renamed some vars
 *
 * Tested in IE6, Opera9, Firefox 1.5
 * v1.0  11 Aug 2006 - George Adamson	- First release
 * v1.1     Aug 2006 - George Adamson	- Minor enhancements
 * v1.2  27 Sep 2006 - Mark Gibson	- Major enhancements
 * v1.3a 28 Sep 2006 - George Adamson	- Minor enhancements
 
 Sample usage:
 
	// Create group of settings to initialise spinbutton(s). (Optional)
	var myOptions = {
		min: 0,				// Set lower limit.
		max: 100,			// Set upper limit.
		step: 1,			// Set increment size.
		spinClass: mySpinBtnClass,	// CSS class to style the spinbutton. (Class also specifies url of the up/down button image.)
		upClass: mySpinUpClass,		// CSS class for style when mouse over up button.
		downClass: mySpinDnClass,	// CSS class for style when mouse over down button.
	}
 
	$(document).ready(function(){

		// Initialise INPUT element(s) as SpinButtons: (passing options if desired)
		$("#myInputElement").SpinButton(myOptions);

	});
 
 */

$.fn.spinner = function(cfg){
	return this.each(function(){

		// Apply specified options or defaults:
		// (Ought to refactor this some day to use $.extend() instead)
		this.spinCfg = {
			min: cfg && !isNaN(parseFloat(cfg.min)) ? Number(cfg.min) : null,	// Fixes bug with min:0
			max: cfg && !isNaN(parseFloat(cfg.max)) ? Number(cfg.max) : null,
			step: cfg && cfg.step ? Number(cfg.step) : 1,
			page: cfg && cfg.page ? Number(cfg.page) : 10,
			upClass: cfg && cfg.upClass ? cfg.upClass : 'up',
			downClass: cfg && cfg.downClass ? cfg.downClass : 'down',
			reset: cfg && cfg.reset ? cfg.reset : this.value,
			delay: cfg && cfg.delay ? Number(cfg.delay) : 500,
			interval: cfg && cfg.interval ? Number(cfg.interval) : 100,
			mousewheel: cfg && cfg.mousewheel ? cfg.mousewheel : 'true',
			onChange: cfg && cfg.onChange ? cfg.onChange : function(target) { },
			_direction: null,
			_delay: null,
			_repeat: null
		};

		this.adjustValue = function(i){
			var v = (isNaN(this.value) ? this.spinCfg.reset : Number(this.value)) + Number(i);
			if (this.spinCfg.min !== null) v = Math.max(v, this.spinCfg.min);
			if (this.spinCfg.max !== null) v = Math.min(v, this.spinCfg.max);
			this.value = v;

			this.spinCfg.onChange(this);
		};
		
		$(this)
		.addClass(cfg && cfg.spinClass ? cfg.spinClass : 'spin-button')
		
		.mousemove(function(e){
			// Determine which button mouse is over, or not (spin direction):
			var x  = e.pageX || e.x;
			var y  = e.pageY || e.y;
			var el = e.target || e.srcElement;

			var offset	= jQuery(el).offset();     // Calculate element left & top;
			var middle	= jQuery(el).height() / 2; // Calculate midpoint between top and bottom of element;

			var hover	  = ( x > offset.left + jQuery(el).width() - 20 );
			var hoverUp	  = hover && ( y <= offset.top + middle );
			var hoverDown = hover && ( y >  offset.top + middle );

			var direction = (hoverUp) ? 1 : -1;

			if (direction !== this.spinCfg._direction) {
				// Style up/down buttons:
				switch(direction){
					case 1: // Up arrow:
						$(this).removeClass(this.spinCfg.downClass).addClass(this.spinCfg.upClass);
						break;
					case -1: // Down arrow:
						$(this).removeClass(this.spinCfg.upClass).addClass(this.spinCfg.downClass);
						break;
					default: // Mouse is elsewhere in the textbox
						$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
				}
				
				// Set spin direction:
				this.spinCfg._direction = direction;
			}
		})
		
		.mouseout(function(){
			// Reset up/down buttons to their normal appearance when mouse moves away:
			$(this).removeClass(this.spinCfg.upClass).removeClass(this.spinCfg.downClass);
			this.spinCfg._direction = null;
		})
		
		.mousedown(function(e){
			if (this.spinCfg._direction != 0) {
				// Respond to click on one of the buttons:
				var self = this;
				var adjust = function() {
					self.adjustValue(self.spinCfg._direction * self.spinCfg.step);
				};
			
				adjust();
				
				// Initial delay before repeating adjustment
				self.spinCfg._delay = window.setTimeout(function() {
					adjust();
					// Repeat adjust at regular intervals
					self.spinCfg._repeat = window.setInterval(adjust, self.spinCfg.interval);
				}, self.spinCfg.delay);
			}
		})
		
		.mouseup(function(e){
			// Cancel repeating adjustment
			window.clearInterval(this.spinCfg._repeat);
			window.clearTimeout(this.spinCfg._delay);
		})
		
		.dblclick(function(e) {
			if ($.browser.msie)
				this.adjustValue(this.spinCfg._direction * this.spinCfg.step);
		})
		
		.keydown(function(e){
			// Respond to up/down arrow keys.
			switch(e.keyCode){
				case 38: this.adjustValue(this.spinCfg.step);  break; // Up
				case 40: this.adjustValue(-this.spinCfg.step); break; // Down
				case 33: this.adjustValue(this.spinCfg.page);  break; // PageUp
				case 34: this.adjustValue(-this.spinCfg.page); break; // PageDown
			}
		})

		.change(function(e) { this.adjustValue(0); });

		if(this.spinCfg.mousewheel == 'true') {
			if(this.addEventListener) {
				// Respond to mouse wheel in Firefox
				this.addEventListener('DOMMouseScroll', function(e) {
					if(e.detail > 0)
						this.adjustValue(-this.spinCfg.step);
					elseif(e.detail < 0)
						this.adjustValue(this.spinCfg.step);

					e.preventDefault();
				}, false);
			} else {
				// Respond to mouse wheel in IE
				$(this).bind("mousewheel", function(e){
					// Respond to mouse wheel in IE. (It returns up/dn motion in multiples of 120)
					if(e.wheelDelta >= 120)
						this.adjustValue(this.spinCfg.step);
					elseif(e.wheelDelta <= -120)
						this.adjustValue(-this.spinCfg.step);

					e.preventDefault();
				})
			}
		}
	});
	
	function coord(el,prop) {
		var c = el[prop], b = document.body;

		while((el = el.offsetParent) && (el != b)) {
			if(!$.browser.msie || (el.currentStyle.position != 'relative'))
				c += el[prop];
		}

		return c;
	}
};

